9 April 2014
Effective error handling in Go.
Introduction
One of the things the things that Go gets a lot of criticism for is how errors are handled. While it might seem daunting to have to explicitly inspect every error, there are steps you can take to defend yourself against erroneous error handling.
Indented flow is for errors.
When writing Go code, prefer the form
f, err := os.Open(path) if err != nil { // handle error } // do stuff
over
f, err := os.Open(path) if err == nil { // do stuff } // handle error
This way, the error free case will read as a straight line down the page.
Define your errors
One of the first steps to knowing how to handle an error is knowing what the error is. If your package can somehow cause an error, your users could be interested in knowing that you caused it. To do this, you just need to implement the error interface, which can be something as simple as this:
type Error string func (e Error) Error() string { return string(e) }
Users of your package can now tell if your package caused an error by doing a type assertion
result, err := yourpackage.Foo() if ype, ok := err.(yourpackage.Error); ok { // use ype to handle error }
This can also be used as a way to expose structured error information to your users.
type ParseError struct { File *File Error string } func (oe *OpenError) Error() string { // format error string here } func ParseFiles(files []*File) error { for _, f := range files { err := f.parse() if err != nil { return &OpenError{ File: f, Error: err.Error(), } } } }
This way, your users can now tell which exact file failed to parse.
You should be careful about wrapping errors though. When you wrap an error, information can be lost.
var c net.Conn f, err := DownloadFile(c, path) switch e := err.(type) { default: // this will get executed if err == nil case net.Error: // close connection, not valid anymore c.Close() return e case error: // if err is non-nil return err } // do other things.
If you wrap net.Error, this code will not see that it was the network which failed and reuse the invalid connection.
A good rule of thumb is that if your package uses an outside interface, don't wrap errors generated by calls to them. Your user might care more about their errors than yours.
Errors as state.
Some times you might want to hold on to an error, either because you can delay reporting it or because you know you'll report it again soon.
A good example of the first case is the bufio package. When a bufio.Reader encounters an error, it will hold on to error until the buffer has been emptied. Only then will it report it.
A good example of the second case is go/loader. When called with parameters that cause it to error, it will hold on to the error since it is likely that it will be called again with the same parameters.
Use functions to avoid repetition
If you have a piece of error handling that is repeated, you can make a function out of it.
func handleError(c net.Conn, err error) { // repeated error handling } func DoStuff(c net.Conn) error { f, err := downloadFile(c, path) if err != nil { handleError(c, err) return err } f, err := doOtherThing(c) if err != nil { handleError(c, err) return err } }
An alternative way of writing this is
func handleError(c net.Conn, err error) { if err == nil { return } // repeated error handling } func DoStuff(c net.Conn) error { defer func() { handleError(c, err) }() f, err := downloadFile(c, path) if err != nil { return err } f, err := doOtherThing(c) if err != nil { return err } }
That's all.
That's all there really is to it.